Work continues . . . I’ve still been refining the hands/arms/gun. I’ve started working on the dynamics for the truck explosion. I think I’ll render a combination of volumetrics and sprites augmented with flying debris from the truck (wheels, fenders, etc.). I also began working on the particles for shot 8 of Jordan’s sub project (it’s really gonna suck!!!) and will be writing a Mel script for Kat Walker this weekend.
Adam did the foreground replacement for the surface of the tank under the gun (although the gun’s shadow is gonna be a little bit tricky). He also got the road blended nicely and did a little more unexpected removal of the gun barrel that was revealed during the road blending process.

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